You are a knight on a bridge. What else can you do but move forward?

A roguelike platformer with customizable combat. Get equipment, socket gems, and use skills to walk this path. What lies at the end of this bridge?

Controls

MoveWASD
JumpSpace
Block/ParryL Shift
Basic AtkK
SkillsU, I, O, P
Wall jumphold forward atk + jump
InteractR
Inventory ShortcutC
Rune Socket ShortcutV



Guide

Stats implications

STR+max HP, +knockback, +phys damage
DEX+run speed
INT+de/buff power, +elemental damage
WIS+max MP, +MP regen
CON+max HP (more than STR), +armor, +knockback resist, +stagger resist
RES+max HP (more than CON)
CDRCooldown reduction

Combat features

  • Stagger/Interrupt - when a attack deals damage more than x% of your CON, it will stagger you (even for bosses).
  • Basic Attack Damage - different basic attack moves deal different amounts of damage. As a rule of thumb, the harder the attack is to execute/the longer the animation is, the higher its damage.

Customization features

  • Equipment - all equipment have basic stat changes and one rune socket that is unlockable. The cost to unlock the socket is proportional to the net positive stat changes of the equipment (i.e., better equipment = more expensive to unlock).
  • Runes - A rune equals one skill. It can be upgraded which will increase its stats (refer to tool-tip) and its mana cost. It can be socketed to equipment.


Performance

If you experience performance issues, it is recommended to switch browsers. Opera (not GX) has shown inconsistent WebGL rendering capabilities resulting in unplayable FPS drops.



Status

This itch.io page serves as the latest beta build of the game.

Published 11 days ago
StatusIn development
PlatformsHTML5
Authorgabwithtie
GenrePlatformer
Made withUnity
Tags2D, Medieval, Pixel Art, Roguelike, Side Scroller

Comments

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I'm not sure what to do with skill runes. I open my inventory, move one to the top left slot, and freeze the game each time.